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Creative Code
The work of digital design guru John Maeda as an educator and director of the Aesthetics and Computation Group at the MIT Media Lab has never before been fully revealed. Seven years of intensive research with gifted students has resulted in incredible advances in digital and interaction design, and many of the programme's graduates are now considered leaders in their field. This book presents the most fascinating work, arranged by themes that apply to today's digital design issues: programmatic space, living information, typography, tools, interaction design and education. Each section also features two essays by leading names in the field of interaction and digital design, such as Casey Reas, David Small, Yogo Nakamura, Joshua Davis and Gillian Crampton-Smith. Red Burns contributes a foreword. -
分形算法与程序设计
《分形算法与程序设计》共分10章,集中介绍了近年来分形图形学的研究成果,用通俗的语言总结了相应的算法,并配有Java程序设计源代码。 -
C++程序设计
《C++程序设计》作者深入调查了我国大学的程序设计课程的现状和发展趋势,参阅了国内外数十种有关C++的教材,认真分析了学习者在学习过程中遇到的困难,研究了初学者的认识规律。在本书中做到准确定位,合理取舍内容,设计了读者易于学习的教材体系,并且以通俗易懂的语言化解了许多复杂的概念,大大减少了初学者学习C++的困难。C++是近年来国内外广泛使用的现代计算机语言,它既支持面向过程的程序设计,也支持基于对象和面向对象的程序设计。国内许多高校已陆续开设了C++程序设计课程。但是,由于C++涉及概念很多,语法比较复杂,内容十分广泛,使不少人感到学习难度较大,难以入门。 考虑到许多读者在学习C++前未学过其他语言,本书把入门起点降低,读者不需要具备C语言的基础。本书包括14章,分为4篇:基本知识;面向过程的程序设计;基于对象的程序设计;面向对象的程序设计。本书内容全面,例题丰富,概念清晰,循序渐进,易于学习。 《C++程序设计》是依据ANSI C++标准进行介绍的,引导读者从一开始就按标准C++的规定编程。本书配有两本辅导教材,即《C++程序设计题解与上机指导》和《C++编程实践指导》。 C++程序设计》是大学各专业学生学习C++的基础教材,也是适于初学者学习的教材。即使没有教师讲授,读者也能看懂本书的大部分内容。此书有谭浩强编写。 -
C++算法
《国外经典教材•C++算法:图算法(第3版)》所关注的是图算法领域。从实用的视角,以独特的结构将有关内容组织在一起,从而使读者不仅可以对这一领域有系统性的认识,而且还可在实践中灵活使用所提供的算法工具。本版中,增加了数以千计的新练习、数百年新图表以及数十个新程序,而且对所有的图表和程序都做了详尽的注释说明;不仅涵盖了新的主题,还对许多经典算法提供了更为充分的解释。所有读者都可从中得到极为丰富的学习资料,从而更好地理解基本概念。 -
Real World Haskell
This easy-to-use, fast-moving tutorial introduces you to functional programming with Haskell. Learn how to use Haskell in a variety of practical ways, whether it's for short, script-like programs or large and demanding applications. Written for experienced programmers, Real World Haskell takes you through the basics of functional programming at a brisk pace, and helps you increase your understanding of Haskell in real-world issues like I/O, performance, dealing with data, concurrency, and more as you move through each chapter. With this book, you will: Understand the difference between procedural and functional programming Learn about Haskell's compiler, interpreter, values, simple functions, and types Find your way around Haskell's library -- and write your own Use monads to express I/O operations and changes in state Interact with databases, parse files and data, and handle errors Discover how to use Haskell for systems programming Learn concurrency and parallel programming with Haskell You'll find plenty of hands-on exercises, along with examples of real Haskell programs that you can modify, compile, and run. If you've never used a functional language before, and want to understand why Haskell is now coming into its own as a practical language in so many major organizations, Real World Haskell is the place to start. -
计算机图形学
《计算机图形学》与大多数传统的计算机图形学教材不同,它仅简要介绍交互式计算机图形学方面的基本知识,主要侧重于介绍计算机图形学在数学及其他科学领域的应用,解决实际问题。《计算机图形学》按照计算机图形学的传统顺序介绍视觉交流、视图变换和投影处理、建模、绘制、光照、着色处理,以及OpenGL API如何实现基本概念和技术,使学生理解并学会使用图形API实现图形操作,为观察者创造有效的图像。