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Python语言入门
书中描述了Python程序的基本构件:类型、操作符、语句、函数、模块、类以及异常,此外还介绍了更多高级主题,包括复杂的实例,最后讲述了如何使用Python定制库来创建大型程序。 -
The Art of UNIX Programming
Writing better software: 30 years of UNIX development wisdom In this book, five years in the making, the author encapsulates three decades of unwritten, hard-won software engineering wisdom. Raymond brings together for the first time the philosophy, design patterns, tools, culture, and traditions that make UNIX home to the world's best and most innovative software, and shows how these are carried forward in Linux and today's open-source movement. Using examples from leading open-source projects, he shows UNIX and Linux programmers how to apply this wisdom in building software that's more elegant, more portable, more reusable, and longer-lived. -
人工智能
《人工智能:一种现代的方法(第3版)(影印版)》最权威、最经典的人工智能教材,已被全世界100多个国家的1200多所大学用作教材。《人工智能:一种现代的方法(第3版)(影印版)》的最新版全面而系统地介绍了人工智能的理论和实践,阐述了人工智能领域的核心内容,并深入介绍了各个主要的研究方向。全书仍分为八大部分:第一部分“人工智能”,第二部分“问题求解”,第三部分“知识与推理”,第四部分“规划”,第五部分“不确定知识与推理”,第六部分“学习”,第七部分“通信、感知与行动”,第八部分“结论”。《人工智能:一种现代的方法(第3版)(影印版)》既详细介绍了人工智能的基本概念、思想和算法,还描述了其各个研究方向最前沿的进展,同时收集整理了详实的历史文献与事件。另外,《人工智能:一种现代的方法(第3版)(影印版)》的配套网址为教师和学生提供了大量教学和学习资料。 《人工智能:一种现代的方法(第3版)(影印版)》适合于不同层次和领域的研究人员及学生,是高等院校本科生和研究生人工智能课的首选教材,也是相关领域的科研与工程技术人员的重要参考书。 -
可爱的Python
本书的内容主要来自CPyUG社区的邮件列表,由Python的行者根据自身经验组织而成,是为从来没有听说过Python的其他语言程序员准备的一份实用的导学性质的书。笔者试图将优化后的学习体验,通过故事的方式传达给读者,同时也分享了蟒样(Pythonic式)的知识获取技巧,而且希望将最常用的代码和思路,通过作弊条(Cheat Sheet,提示表单)的形式分享给有初步基础的Python 用户,来帮助大家多快好省地完成功能。 本书期望成为学习使用Python的同好们的沟通话题,引发进一步的学习/应用/创造/推广,就是笔者的追求!因为Python语言本身是种非常灵活的动态脚本语言,同一个目标可以使用多种方式完成,笔者为了让拥有各种不同技术背景的读者可以快速无碍地理解,选择了一种实际上可能比较笨拙的方式来实现功能,聪明的读者一定可以看出来的,那么请会心一笑,因为您已经和我们心灵相通了! -
Programming Interactivity
Make cool stuff. If you're a designer or artist without a lot of programming experience, this book will teach you to work with 2D and 3D graphics, sound, physical interaction, and electronic circuitry to create all sorts of interesting and compelling experiences -- online and off. Programming Interactivity explains programming and electrical engineering basics, and introduces three freely available tools created specifically for artists and designers: *Processing, a Java-based programming language and environment for building projects on the desktop, Web, or mobile phones *Arduino, a system that integrates a microcomputer prototyping board, IDE, and programming language for creating your own hardware and controls *OpenFrameworks, a coding framework simplified for designers and artists, using the powerful C++ programming language BTW, you don't have to wait until you finish the book to actually make something. You'll get working code samples you can use right away, along with the background and technical information you need to design, program, build, and troubleshoot your own projects. The cutting edge design techniques and discussions with leading artists and designers will give you the tools and inspiration to let your imagination take flight. -
You Are Not a Gadget
Jaron Lanier, a Silicon Valley visionary since the 1980s, was among the first to predict the revolutionary changes the World Wide Web would bring to commerce and culture. Now, in his first book, written more than two decades after the web was created, Lanier offers this provocative and cautionary look at the way it is transforming our lives for better and for worse. The current design and function of the web have become so familiar that it is easy to forget that they grew out of programming decisions made decades ago. The web’s first designers made crucial choices (such as making one’s presence anonymous) that have had enormous—and often unintended—consequences. What’s more, these designs quickly became “locked in,” a permanent part of the web’s very structure. Lanier discusses the technical and cultural problems that can grow out of poorly considered digital design and warns that our financial markets and sites like Wikipedia, Facebook, and Twitter are elevating the “wisdom” of mobs and computer algorithms over the intelligence and judgment of individuals. Lanier also shows: How 1960s antigovernment paranoia influenced the design of the online world and enabled trolling and trivialization in online discourse How file sharing is killing the artistic middle class; How a belief in a technological “rapture” motivates some of the most influential technologists Why a new humanistic technology is necessary. Controversial and fascinating, You Are Not a Gadget is a deeply felt defense of the individual from an author uniquely qualified to comment on the way technology interacts with our culture.