Compiler Construction

Niklaus Wirth

文学

编译原理 编译器 compiler

1996-6

Addison-Wesley Pub (Sd)

目录
Preface 1. Introduction 2. Language and Syntax 2.1. Exercises 3. Regular Languages 4. Analysis of Context-free Languages 4.1. The method of recursive descent 4.2. Table-driven top-down parsing 4.3. Bottom-up parsing 4.4. Exercises 5. Attributed Grammars and Semantics 5.1. Type rules 5.2. Evaluation rules 5.3. Translation rules 5.4. Exercises 6. The Programming Language Oberon-0 7. A Parser for Oberon-0 7.1. The scanner 7.2. The parser 7.3. Coping with syntactic errors 7.4. Exercises 8. Consideration of Context Specified by Declarations 8.1. Declarations 8.2. Entries for data types 8.3. Data representation at run-time 8.4. Exercises 9. A RISC Architecture as Target 10. Expressions and Assignments 10.1. Straight code generation according to the stack principle 10.2. Delayed code generation 10.3. Indexed variables and record fields 10.4. Exercises 11. Conditional and Repeated Statements and Boolean Epressions 11.1. Comparisons and jumps 11.2. Conditional and repeated statements 11.3. Boolean operations 11.4. Assignments to Boolean variables 11.5. Exercises 12. Procedures and the Concept of Locality 12.1. Run-time organization of the store 12.2. Addressing of variables 12.3. Parameters 12.4. Procedure declarations and calls 12.5. Standard procedures 12.6. Function procedures 12.7. Exercises 13. Elementary Data Types 13.1. The types REAL and LONGREAL 13.2. Compatibility between numeric data types 13.3. The data type SET 13.4. Exercises 14. Open Arrays, Pointers and Procedure Types 14.1. Open arrays 14.2. Dynamic data structures and pointers 14.3. Procedure types 14.5. Exercises 15. Modules and Separate Compilation 15.1. The principle of information hiding 15.2. Separate compilation 15.3. Implementation of symbol files 15.4. Addressing external objects 15.5. Checking configuration consistency 15.6. Exercises 16. Code Optimizations and the Frontend/backend Structure 16.1. General considerations 16.2. Simple optimizations 16.3. Avoiding repeated evaluations 16.4. Register allocation 16.5. The frontend/backend compiler structure 16.6. Exercises Appendix A: Syntax A.1. Oberon-0 A.2. Oberon A.3. Symbol files Appendix B: The ASCII character set Appendix C: The Oberon-0 compiler C.1. The scanner C.2. The parser C.3. The code generator References
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内容简介
A refreshing antidote to heavy theoretical tomes, this book is a concise, practical guide to modern compiler design and construction by an acknowledged master. Readers are taken step-by-step through each stage of compiler design, using the simple yet powerful method of recursive descent to create a compiler for Oberon-0, a subset of the author's Oberon language. A disk provided with the book gives full listings of the Oberon-0 compiler and associated tools. The hands-on, pragmatic approach makes the book equally attractive for project-oriented courses in compiler design and for software engineers wishing to develop their skills in system software.
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