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Pointers on C
Provides background information needed to understand C. Covers pointers thoroughly, including syntax, techniques for their effective use, and common programming idioms in which they appear. Compares different methods for implementing common abstract data structures. -
The Art of Computer Programming, Volume 1, Fascicle 1
From the Back Cover This multivolume work on the analysis of algorithms has long been recognized as the definitive description of classical computer science. The three complete volumes published to date already comprise a unique and invaluable resource in programming theory and practice. Countless readers have spoken about the profound personal influence of Knuth's writings. Scientists have marveled at the beauty and elegance of his analysis, while practicing programmers have successfully applied his "cookbook" solutions to their day-to-day problems. All have admired Knuth for the breadth, clarity, accuracy, and good humor found in his books. To begin the fourth and later volumes of the set, and to update parts of the existing three, Knuth has created a series of small books called fascicles, which will be published t regular intervals. Each fascicle will encompass a section or more of wholly new or evised material. Ultimately, the content of these fascicles will be rolled up into the comprehensive, final versions of each volume, and the enormous undertaking that began in 1962 will be complete. Volume 1, Fascicle 1 This first fascicle updates The Art of Computer Programming, Volume 1, Third Edition: Fundamental Algorithms, and ultimately will become part of the fourth edition of that book. Specifically, it provides a programmer's introduction to the long-awaited MMIX, a RISC-based computer that replaces the original MIX, and describes the MMIX assembly language. The fascicle also presents new material on subroutines, coroutines, and interpretive routines. -
The Algorithm Design Manual
....The most comprehensive guide to designing practical and efficient algorithms.... Written by a well-known algorithms researcher who received the IEEE Computer Science and Engineering Teaching Award, this new edition of The Algorithm Design Manual is an essential learning tool for students needing a solid grounding in algorithms, as well as a special text/reference for professionals who need an authoritative and insightful guide. Professor Skiena is also author of the popular Springer text, Programming Challenges: The Programming Contest Training Manual. -
Unix/Linux编程实践教程
操作系统是计算机最重要的系统软件。Unix操作系统历经了几十年,至今仍是主流的操作系统。本书通过解释Unix的工作原理,循序渐进地讲解实现Unix中系统命令的方法,让读者理解并逐步精通Unix系统编程,进而具有编制Unix应用程序的能力。书中采用启发式、举一反三、图示讲解等多种方法讲授,语言生动、结构合理、易于理解。每一章后均附有大量的习题和编程练习,以供参考。 本书适合作为高等院校计算机及相关专业的教材和教学参考书,亦可作为有一定系统编程基础的开发人员的自学教材和参考手册。 -
Python 编程金典
本书由全球著名的程序语言培训专家精心编著,解释了如何将Python用作常规用途,编写多层、客户机/服务器结构、数据库密集型、基于Internet和Web的应用程序。书中采用作者独创的“活代码”教学方式,层层揭示了Python这一程序设计语言的强大功能,并通过穿插在全书各处的屏幕输出和编程技巧与提示,帮助读者搭建良好的知识结构、养成良好的编程习惯、避免常见的编程错误以及写出高效、可靠的应用程序。 -
代码阅读方法与实践
代码阅读有自身的一套技能,重要的是能够确定什么时候使用哪项技术。本书中,作者使用600多个现实的例子,向读者展示如何区分好的(和坏的)代码,如何阅读,应该注意什么,以及如何使用这些知识改进自己的代码。养成阅读高品质代码的习惯,可以提高编写代码的能力。 阅读代码是程序员的基本技能,同时也是软件开发、维护、演进、审查和重用过程中不可或缺的组成部分。本书首次将阅读代码作为一项独立课题,系统性地加以论述。本书引用的代码均取材于开放源码项目——所有程序员都应该珍视的宝库。本书围绕代码阅读,详细论述了相关的知识与技能。“他山之石、可以攻玉”,通过仔细阅读并学习本书,可以快速地提高读者代码阅读的技能与技巧,进而从现有的优秀代码、算法、构架、设计中汲取营养,提高自身的开发与设计能力。 本书适用于对程序设计的基本知识有一定了解,并想进一步提高自身开发能力的读者。