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WTF?
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模式识别
本书全面阐述了模式识别的基础理论、最新方法以及各种应用。模式识别是信息科学和人工智能的重要组成部分,主要应用领域有图像分析、光学字符识别、信道均衡、语言识别和音频分类等。本书在完美地结合当前的理论与实践的基础上,讨论了贝叶斯分类、贝叶斯网络、线性和非线性分类器设计、上下文相关分类、特征生成、特征选取技术、学习理论的基本概念以及聚类概念与算法。与前一版相比,增加了大数据集和高维数据相关的最新算法,这些算法适用于Web挖掘和生物信息等应用;提供了最新的分类器和鲁棒回归的核方法;分类器组合技术,包括Boosting方法。新增一些热点问题,如非线性降维、非负矩阵因数分解、关联性反馈、鲁棒回归、半监督学习、谱聚类和聚类组合技术。每章均提供有习题与练习,用MATLAB求解问题,给出一些例题的多种求解方法;且支持网站上提供有习题解答,以便于读者增加实际经验。 本书可作为高等院校自动化、计算机、电子和通信等专业研究生和高年级本科生的教材,也可作为计算机信息处理、自动控制等相关领域的工程技术人员的参考用书。 -
Adobe Illustrator CS5中文版经典教程
Adobe Illustrator CS5中文版经典教程,ISBN:9787115241832,作者:美国Adobe公司 著,刘芳,张海燕 译 -
Learning Deep Architectures for AI
Theoretical results suggest that in order to learn the kind of complicated functions that can represent high-level abstractions (e.g., in vision, language, and other AI-level tasks), one may need deep architectures. Deep architectures are composed of multiple levels of non-linear operations, such as in neural nets with many hidden layers or in complicated propositional formulae re-using many sub-formulae. Searching the parameter space of deep architectures is a difficult task, but learning algorithms such as those for Deep Belief Networks have recently been proposed to tackle this problem with notable success, beating the stateof- the-art in certain areas. This monograph discusses the motivations and principles regarding learning algorithms for deep architectures, in particular those exploiting as building blocks unsupervised learning of single-layer models such as Restricted Boltzmann Machines, used to construct deeper models such as Deep Belief Networks. -
神经网络与机器学习
《神经网络与机器学习(英文版第3版)》的可读性非常强,作者举重若轻地对神经网络的基本模型和主要学习理论进行了深入探讨和分析,通过大量的试验报告、例题和习题来帮助读者更好地学习神经网络。神经网络是计算智能和机器学习的重要分支,在诸多领域都取得了很大的成功。在众多神经网络著作中,影响最为广泛的是SimonHaykin的《神经网络原理》(第4版更名为《神经网络与机器学习》)。在《神经网络与机器学习(英文版第3版)》中,作者结合近年来神经网络和机器学习的最新进展,从理论和实际应用出发,全面。系统地介绍了神经网络的基本模型、方法和技术,并将神经网络和机器学习有机地结合在一起。《神经网络与机器学习(英文版第3版)》不但注重对数学分析方法和理论的探讨,而且也非常关注神经网络在模式识别、信号处理以及控制系统等实际工程问题中的应用。 本版在前一版的基础上进行了广泛修订,提供了神经网络和机器学习这两个越来越重要的学科的最新分析。 -
Multiagent Systems
Multiagent systems combine multiple autonomous entities, each having diverging interests or different information. This overview of the field offers a computer science perspective, but also draws on ideas from game theory, economics, operations research, logic, philosophy and linguistics. It will serve as a reference for researchers in each of these fields, and be used as a text for advanced undergraduate or graduate courses. The authors emphasize foundations to create a broad and rigorous treatment of their subject, with thorough presentations of distributed problem solving, game theory, multiagent communication and learning, social choice, mechanism design, auctions, cooperative game theory, and modal logics of knowledge and belief. For each topic, basic concepts are introduced, examples are given, proofs of key results are offered, and algorithmic considerations are examined. An appendix covers background material in probability theory, classical logic, Markov decision processes and mathematical programming.