Rules of Play

Eric Zimmerman,Katie

文学

游戏设计 游戏 游戏开发 游戏策划 Design GameDesign gamestudies complexity

2003-9-25

The MIT Press

内容简介
As pop culture, games are as important as film or television--but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games..Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.
【展开】
下载说明

1、追日是作者栎年创作的原创作品,下载链接均为网友上传的的网盘链接!

2、相识电子书提供优质免费的txt、pdf等下载链接,所有电子书均为完整版!

下载链接